This game's goal is to be a comedy/adventure story that does not make normal world sense. The goal is to have the possibility for player to play both the role of antagonist and the protagonist. The player would find out the character they met in the game are actually also player themselves, but in a different timeline and chose the different choices and goals. 

Right now the biggest difficulty for me is time limit for the project. Time and content managements are really hard to get used to haha. And i am totally new to coding, so there is nothing too fancy here.

I am interested in your reaction and anticipation with the choices given, is there an urge to choose the most outlandish choice shown( i really like theses kind of choice, which is why i center the storyline to them)


Also the illusion of choice is a tool i used to give false anticipation and surprise to the player, i wrote a lot of attributes for cars to pretend this is a normal function that would determine how the mission play out, but they actually do not affect the possibility of things player faces.

Comments

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LOL your game is so funny! It feels very frivolous but in a good way. Your images paired seamlessly with the context and your rhetoric was hilarious. There were many unexpected choices that made me laugh. 

This game is so fun. Had me smiling and wanting to play it over and over. I think I went through all the choice possibilities. You mentioned in your intention statement that you wanted to know if there's an urge to choose the most outlandish choice and I can tell you there definitely is! I chose the most "out there" choices the first time around because I knew that the outcomes would be funny. Great job directing the players through the game and always keeping it interesting! I liked that I wasn't given too much information in the beginning and that I was able to just experience the story. The game is lighthearted, fun, and totally unpredictable in the best way.

PS- "suddenly feel the urge to drift the car into the parking area" made me laugh and your use of pictures is 10/10

Hi Danny! 

I really like the narrative; it is so interesting! 

As a player, I seem to be given multiple choices, but in fact, I found that some of the choices are fake! Besides, some of the choices don't change anything; for example, even if you ignore them many times, you still have to meet with Joe!! However, some lead to a different result.

I love the visual effects, the fullscreen image has enough impact, however, also makes the text a little bit distractive, I love reading the image instead of the text haha.

lol It's too funny to handle. The story really made me laugh and the large amount of images you chose made the experience even more fun. Very entertaining and engaging! Even I don't know a lot about politics I can still get how fun it is only by your tone and plots

I'm actively trying not to laugh as I go through this. It's funny, and speaks to a really specific emotional drive - one that is political, but also holds the political as the comedic. It feels like a gas, but also a critique of the overall positioning of politicians as celebrities... Great work. Your sense of humor comes through in the work, and you've used Twine effectively to communicate this story.